Selina: Mind at Large is an immersive VR adventure available on the Meta Store for Meta Quest 2, Quest 3, and Quest 3s.
In this reel, I showcase my work on the game's music, sound design, ambient sound, voice-over recordings, and full audio implementation using Fmod and Unity.
Every sound in Selina is crafted to enhance the player's journey, blending dynamic audio interactions with a rich, atmospheric score.
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The YouTube video features a collection of various moments from the gameplay of the game's BETA version.
This collection features a selection of musical tracks from Selina: Mind at Large, showcasing the game's immersive soundtrack and atmospheric compositions.
This collection of photos captures key moments from the recording sessions for Selina: Mind at Large. From voice-over to live violin, cello, trumpet, and hang drums, these sessions highlight my ability to record and manage musicians, ensuring high-quality performances.
Additionally, I wrote the scores for the instrumental recordings, tailoring each piece to enhance the game’s immersive experience.
This collection showcases few screenshots from my FMOD setup and C# code for Selina: Mind at Large. It highlights my work in implementing dynamic audio, adaptive music, and interactive sound design, ensuring a seamless and immersive experience through precise integration in Unity.